Talents · v0.114.2

Azeroth Survivors Talent Trees: All 27 Trees & Ranks

Browse all nine classes and check every talent rank, unlock requirement and prerequisite.

9 classes27 talent trees355 talents1,121 rank effects

Warrior

Builds and talent guides →

Arms

13 talents

Trauma

Max. 5
Trauma: effects by rank
RankEffect
1

You deal 3% more damage to enemies suffering your damage-over-time effects, such as Rend and Deep Wounds.

2

You deal 6% more damage to enemies suffering your damage-over-time effects, such as Rend and Deep Wounds.

3

You deal 9% more damage to enemies suffering your damage-over-time effects, such as Rend and Deep Wounds.

4

You deal 12% more damage to enemies suffering your damage-over-time effects, such as Rend and Deep Wounds.

5

You deal 15% more damage to enemies suffering your damage-over-time effects, such as Rend and Deep Wounds.

Deflection

Max. 5
Deflection: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Improved Rend

Max. 3
Improved Rend: effects by rank
RankEffect
1

Rend deals 15% more damage.

2

Rend deals 30% more damage.

3

Rend deals 45% more damage.

Tactical Mastery

Max. 5
Tactical Mastery: effects by rank
RankEffect
1

Your cooldowns recover 2% faster.

2

Your cooldowns recover 4% faster.

3

Your cooldowns recover 6% faster.

4

Your cooldowns recover 8% faster.

5

Your cooldowns recover 10% faster.

Deep Wounds

Max. 1
Deep Wounds: effects by rank
RankEffect
1

Milestone. Your critical strikes make the target bleed for 80% of the hit over 6 sec.

Anger Management

Max. 3
Anger Management: effects by rank
RankEffect
1

Regenerate 0.6 more health per second.

2

Regenerate 1.2 more health per second.

3

Regenerate 1.8 more health per second.

Impale

Max. 3
Impale: effects by rank
RankEffect
1

Your critical strikes deal 10% more damage.

2

Your critical strikes deal 20% more damage.

3

Your critical strikes deal 30% more damage.

Two-Handed Weapon Specialization

Max. 5
Two-Handed Weapon Specialization: effects by rank
RankEffect
1

Increases all damage by 2.5%.

2

Increases all damage by 5%.

3

Increases all damage by 7.5%.

4

Increases all damage by 10%.

5

Increases all damage by 12.5%.

Improved Execute

Max. 3
Improved Execute: effects by rank
RankEffect
1

Execute and Mortal Strike deal 12% more damage.

2

Execute and Mortal Strike deal 24% more damage.

3

Execute and Mortal Strike deal 36% more damage.

Sword Specialization

Max. 5
Sword Specialization: effects by rank
RankEffect
1

1.5% chance for any spell to strike twice.

2

3% chance for any spell to strike twice.

3

4.5% chance for any spell to strike twice.

4

6% chance for any spell to strike twice.

5

7.5% chance for any spell to strike twice.

Weapon Mastery

Max. 3
Weapon Mastery: effects by rank
RankEffect
1

You deal 10% more damage to enemies below 30% health.

2

You deal 20% more damage to enemies below 30% health.

3

You deal 30% more damage to enemies below 30% health.

Mortal Wounds

Max. 1
Prerequisite
Sweeping Strikes
Mortal Wounds: effects by rank
RankEffect
1

Capstone. You start every run with Mortal Strike; a killing blow by Mortal Strike or Execute readies it again at once, at most once a second.

Fury

13 talents

Cruelty

Max. 5
Cruelty: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Booming Voice

Max. 5
Booming Voice: effects by rank
RankEffect
1

Your shouts reach 10% farther and last longer.

2

Your shouts reach 20% farther and last longer.

3

Your shouts reach 30% farther and last longer.

4

Your shouts reach 40% farther and last longer.

5

Your shouts reach 50% farther and last longer.

Bloodlust

Max. 5
Bloodlust: effects by rank
RankEffect
1

Battle Shout and your other damage, haste, shield and thorns buffs are 6% stronger.

2

Battle Shout and your other damage, haste, shield and thorns buffs are 12% stronger.

3

Battle Shout and your other damage, haste, shield and thorns buffs are 18% stronger.

4

Battle Shout and your other damage, haste, shield and thorns buffs are 24% stronger.

5

Battle Shout and your other damage, haste, shield and thorns buffs are 30% stronger.

Improved Battle Shout

Max. 3
Improved Battle Shout: effects by rank
RankEffect
1

Battle Shout's cooldown is 10% shorter.

2

Battle Shout's cooldown is 20% shorter.

3

Battle Shout's cooldown is 30% shorter.

Rampage

Max. 1
Rampage: effects by rank
RankEffect
1

Milestone. Every 7th kill unleashes a free Whirlwind.

Improved Cleave

Max. 3
Improved Cleave: effects by rank
RankEffect
1

Cleave deals 10% more damage.

2

Cleave deals 20% more damage.

3

Cleave deals 30% more damage.

Dual Wield Specialization

Max. 5
Dual Wield Specialization: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Improved Whirlwind

Max. 3
Improved Whirlwind: effects by rank
RankEffect
1

Whirlwind reaches 6% farther.

2

Whirlwind reaches 12% farther.

3

Whirlwind reaches 18% farther.

Flurry

Max. 1
Prerequisite
Rampage
Flurry: effects by rank
RankEffect
1

Milestone. Whirlwind and Bloodthirst strike twice: everything they hit is struck again at once for 40% of the blow.

Death Wish

Max. 3
Death Wish: effects by rank
RankEffect
1

Bloodthirst and Whirlwind deal 6% more damage.

2

Bloodthirst and Whirlwind deal 12% more damage.

3

Bloodthirst and Whirlwind deal 18% more damage.

Blood Craze

Max. 3
Blood Craze: effects by rank
RankEffect
1

0.2% of all the damage you deal heals you.

2

0.4% of all the damage you deal heals you.

3

0.6% of all the damage you deal heals you.

Improved Berserker Stance

Max. 5
Improved Berserker Stance: effects by rank
RankEffect
1

Increases your critical strike damage by 5%.

2

Increases your critical strike damage by 10%.

3

Increases your critical strike damage by 15%.

4

Increases your critical strike damage by 20%.

5

Increases your critical strike damage by 25%.

Bladestorm

Max. 1
Prerequisite
Flurry
Bladestorm: effects by rank
RankEffect
1

Capstone. You start every run with Whirlwind, and you never stop spinning: a free Whirlwind every 3 sec.

Protection

14 talents

Shield Specialization

Max. 5
Shield Specialization: effects by rank
RankEffect
1

Reduces all damage taken by 1.5%.

2

Reduces all damage taken by 3%.

3

Reduces all damage taken by 4.5%.

4

Reduces all damage taken by 6%.

5

Reduces all damage taken by 7.5%.

Anticipation

Max. 5
Anticipation: effects by rank
RankEffect
1

Increases your maximum health by 3%.

2

Increases your maximum health by 6%.

3

Increases your maximum health by 9%.

4

Increases your maximum health by 12%.

5

Increases your maximum health by 15%.

Improved Thunder Clap

Max. 3
Improved Thunder Clap: effects by rank
RankEffect
1

Thunder Clap deals an extra 1.5% of your maximum health.

2

Thunder Clap deals an extra 3% of your maximum health.

3

Thunder Clap deals an extra 4.5% of your maximum health.

Toughness

Max. 5
Toughness: effects by rank
RankEffect
1

Regenerate 0.2% of your maximum health per second.

2

Regenerate 0.4% of your maximum health per second.

3

Regenerate 0.6% of your maximum health per second.

4

Regenerate 0.8% of your maximum health per second.

5

Regenerate 1% of your maximum health per second.

Heavy Shield

Max. 3
Heavy Shield: effects by rank
RankEffect
1

Shield Slam deals an extra 3.5% of your maximum health.

2

Shield Slam deals an extra 7% of your maximum health.

3

Shield Slam deals an extra 10.5% of your maximum health.

Shockwave

Max. 1
Shockwave: effects by rank
RankEffect
1

Milestone. Each Shield Slam sends a shockwave from its first target: every enemy within 8 yd of it is struck for 40% of the blow and stunned.

Improved Demoralizing Shout

Max. 3
Improved Demoralizing Shout: effects by rank
RankEffect
1

Enemies hit by Demoralizing Shout take 5% more damage from you for 6 sec.

2

Enemies hit by Demoralizing Shout take 10% more damage from you for 6 sec.

3

Enemies hit by Demoralizing Shout take 15% more damage from you for 6 sec.

Defiance

Max. 3
Defiance: effects by rank
RankEffect
1

You deal 1% more damage for every 10% damage reduction you have.

2

You deal 2% more damage for every 10% damage reduction you have.

3

You deal 3% more damage for every 10% damage reduction you have.

Improved Shield Slam

Max. 3
Improved Shield Slam: effects by rank
RankEffect
1

Shield Slam deals 15% more damage and recovers faster.

2

Shield Slam deals 30% more damage and recovers faster.

3

Shield Slam deals 45% more damage and recovers faster.

Shield Mastery

Max. 3
Shield Mastery: effects by rank
RankEffect
1

Shield Slam's shield holds 4% more of your maximum health.

2

Shield Slam's shield holds 8% more of your maximum health.

3

Shield Slam's shield holds 12% more of your maximum health.

Fortified

Max. 1
Prerequisite
Shockwave
Fortified: effects by rank
RankEffect
1

Milestone. Every Shield Slam raises a shield of 10% of your maximum health, stacking up to 30% (42% with Shield Mastery), and while a shield holds, you deal 20% more damage.

Last Stand

Max. 1
Last Stand: effects by rank
RankEffect
1

A blow that would kill you leaves you at 40% health instead, then you answer with a free Shield Slam and a shield of 10% of your maximum health. Once every 90 sec.

Unbreakable

Max. 3
Unbreakable: effects by rank
RankEffect
1

Damage reduction past the cap is not wasted: each 1% of it becomes 1% more damage.

2

Damage reduction past the cap is not wasted: each 1% of it becomes 2% more damage.

3

Damage reduction past the cap is not wasted: each 1% of it becomes 3% more damage.

Titan

Max. 1
Prerequisite
Fortified
Titan: effects by rank
RankEffect
1

Capstone. You start every run with Shield Slam, your damage reduction can reach 70% instead of 60%, and every spell you cast deals an extra 1.5% of your maximum health, and Shield Slam also strikes for 2% of its target's maximum health.

Paladin

Builds and talent guides →

Holy

13 talents

Divine Strength

Max. 5
Divine Strength: effects by rank
RankEffect
1

Increases all damage by 1.5%.

2

Increases all damage by 3%.

3

Increases all damage by 4.5%.

4

Increases all damage by 6%.

5

Increases all damage by 7.5%.

Divine Intellect

Max. 5
Divine Intellect: effects by rank
RankEffect
1

Regenerate 0.4 more health per second.

2

Regenerate 0.8 more health per second.

3

Regenerate 1.2 more health per second.

4

Regenerate 1.6 more health per second.

5

Regenerate 2 more health per second.

Healing Light

Max. 3
Healing Light: effects by rank
RankEffect
1

Holy Light heals 20% more.

2

Holy Light heals 40% more.

3

Holy Light heals 60% more.

Improved Seal of Righteousness

Max. 5
Improved Seal of Righteousness: effects by rank
RankEffect
1

Judgement and Exorcism deal 6% more damage.

2

Judgement and Exorcism deal 12% more damage.

3

Judgement and Exorcism deal 18% more damage.

4

Judgement and Exorcism deal 24% more damage.

5

Judgement and Exorcism deal 30% more damage.

Divine Favor

Max. 1
Divine Favor: effects by rank
RankEffect
1

Milestone. You start every run with Holy Shock, and each of its bolts leaps to 2 more enemies for 40% of it.

Unyielding Faith

Max. 3
Unyielding Faith: effects by rank
RankEffect
1

Reduces all damage taken by 1.2%.

2

Reduces all damage taken by 2.4%.

3

Reduces all damage taken by 3.6%.

Holy Power

Max. 5
Holy Power: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Lasting Judgement

Max. 3
Lasting Judgement: effects by rank
RankEffect
1

Holy Shock's cooldown is 8% shorter.

2

Holy Shock's cooldown is 16% shorter.

3

Holy Shock's cooldown is 24% shorter.

Daybreak

Max. 1
Prerequisite
Divine Favor
Daybreak: effects by rank
RankEffect
1

Milestone. Holy Shock's critical strikes call down a free Holy Wrath around you, at most once every 3 sec.

Sanctified Light

Max. 5
Sanctified Light: effects by rank
RankEffect
1

Holy spells deal 2% more damage.

2

Holy spells deal 4% more damage.

3

Holy spells deal 6% more damage.

4

Holy spells deal 8% more damage.

5

Holy spells deal 10% more damage.

Holy Guidance

Max. 3
Holy Guidance: effects by rank
RankEffect
1

Increases your maximum health by 3%.

2

Increases your maximum health by 6%.

3

Increases your maximum health by 9%.

Purifying Power

Max. 3
Purifying Power: effects by rank
RankEffect
1

Holy Wrath and Consecration reach 8% farther.

2

Holy Wrath and Consecration reach 16% farther.

3

Holy Wrath and Consecration reach 24% farther.

Light's Grace

Max. 1
Prerequisite
Daybreak
Light's Grace: effects by rank
RankEffect
1

Capstone. A Holy Wrath bursts from you on its own every 14 sec.

Protection

14 talents

Improved Devotion Aura

Max. 5
Improved Devotion Aura: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Redoubt

Max. 5
Redoubt: effects by rank
RankEffect
1

Increases your maximum health by 4%.

2

Increases your maximum health by 8%.

3

Increases your maximum health by 12%.

4

Increases your maximum health by 16%.

5

Increases your maximum health by 20%.

Improved Consecration

Max. 3
Improved Consecration: effects by rank
RankEffect
1

Every tick of Consecration deals an extra 0.25% of your maximum health.

2

Every tick of Consecration deals an extra 0.5% of your maximum health.

3

Every tick of Consecration deals an extra 0.75% of your maximum health.

Spiritual Attunement

Max. 3
Spiritual Attunement: effects by rank
RankEffect
1

0.25% of all the damage you deal heals you.

2

0.5% of all the damage you deal heals you.

3

0.75% of all the damage you deal heals you.

Weighted Hammer

Max. 3
Weighted Hammer: effects by rank
RankEffect
1

Hammer of Justice deals an extra 3% of your maximum health.

2

Hammer of Justice deals an extra 6% of your maximum health.

3

Hammer of Justice deals an extra 9% of your maximum health.

Hallowed Ground

Max. 1
Hallowed Ground: effects by rank
RankEffect
1

Milestone. Every Hammer of Justice that lands hallows the ground beneath you: a free Consecration, at most once every 4 sec.

Judgement of the Crusader

Max. 3
Judgement of the Crusader: effects by rank
RankEffect
1

Enemies burning in your Consecration take 4% more damage from you for 3 sec.

2

Enemies burning in your Consecration take 8% more damage from you for 3 sec.

3

Enemies burning in your Consecration take 12% more damage from you for 3 sec.

Righteous Fury

Max. 3
Righteous Fury: effects by rank
RankEffect
1

Every spell you cast deals an extra 0.4% of your maximum health.

2

Every spell you cast deals an extra 0.8% of your maximum health.

3

Every spell you cast deals an extra 1.2% of your maximum health.

Improved Hammer of Justice

Max. 3
Improved Hammer of Justice: effects by rank
RankEffect
1

Hammer of Justice deals 15% more damage and recovers faster.

2

Hammer of Justice deals 30% more damage and recovers faster.

3

Hammer of Justice deals 45% more damage and recovers faster.

Blessed Life

Max. 3
Blessed Life: effects by rank
RankEffect
1

Consecration's shield holds 3% more of your maximum health.

2

Consecration's shield holds 6% more of your maximum health.

3

Consecration's shield holds 9% more of your maximum health.

Ardent Defender

Max. 1
Prerequisite
Hallowed Ground
Ardent Defender: effects by rank
RankEffect
1

Milestone. You start every run with Hammer of Justice. Every Consecration raises a shield of 8% of your maximum health, stacking up to 30% (39% with Blessed Life), and while a shield holds, you deal 20% more damage.

Divine Intervention

Max. 1
Divine Intervention: effects by rank
RankEffect
1

A blow that would kill you leaves you at 30% health instead, wrapped in a free Divine Shield and a free Consecration. Once every 90 sec.

Sacred Duty

Max. 3
Sacred Duty: effects by rank
RankEffect
1

While a shield holds, you deal 5% more damage.

2

While a shield holds, you deal 10% more damage.

3

While a shield holds, you deal 15% more damage.

Hammer of the Righteous

Max. 1
Prerequisite
Ardent Defender
Hammer of the Righteous: effects by rank
RankEffect
1

Capstone. Your maximum health is 15% higher, every spell you cast deals an extra 1% of your maximum health, Hammer of Justice also strikes for 1.5% of its target's maximum health, and a shield that breaks bursts in holy light: half of what it absorbed, up to half the most it held, strikes every enemy within 10 yd.

Retribution

13 talents

Improved Blessing of Might

Max. 5
Improved Blessing of Might: effects by rank
RankEffect
1

Increases all damage by 1%.

2

Increases all damage by 2%.

3

Increases all damage by 3%.

4

Increases all damage by 4%.

5

Increases all damage by 5%.

Benediction

Max. 5
Benediction: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Improved Judgement

Max. 3
Improved Judgement: effects by rank
RankEffect
1

Judgement's cooldown is 12% shorter.

2

Judgement's cooldown is 24% shorter.

3

Judgement's cooldown is 36% shorter.

Deflection

Max. 5
Deflection: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Seal of Command

Max. 1
Seal of Command: effects by rank
RankEffect
1

Milestone. You start every run with Judgement, and every Judgement also strikes 2 more enemies near its target for 60% of it.

Pursuit of Justice

Max. 2
Pursuit of Justice: effects by rank
RankEffect
1

Increases your movement speed by 4%.

2

Increases your movement speed by 8%.

Conviction

Max. 5
Conviction: effects by rank
RankEffect
1

Increases your critical strike chance by 1.5%.

2

Increases your critical strike chance by 3%.

3

Increases your critical strike chance by 4.5%.

4

Increases your critical strike chance by 6%.

5

Increases your critical strike chance by 7.5%.

Righteous Hammer

Max. 3
Righteous Hammer: effects by rank
RankEffect
1

Hammer of Wrath has a 10% chance to strike its target again.

2

Hammer of Wrath has a 20% chance to strike its target again.

3

Hammer of Wrath has a 30% chance to strike its target again.

The Art of War

Max. 1
Prerequisite
Seal of Command
The Art of War: effects by rank
RankEffect
1

Milestone. Your critical strikes have a 15% chance to hurl a free Exorcism, at most once a second.

Sanctity Aura

Max. 3
Sanctity Aura: effects by rank
RankEffect
1

Holy spells deal 3% more damage.

2

Holy spells deal 6% more damage.

3

Holy spells deal 9% more damage.

Eye for an Eye

Max. 3
Eye for an Eye: effects by rank
RankEffect
1

10% of the damage enemies deal you in melee is dealt back to them.

2

20% of the damage enemies deal you in melee is dealt back to them.

3

30% of the damage enemies deal you in melee is dealt back to them.

Vindication

Max. 3
Vindication: effects by rank
RankEffect
1

Increases your critical strike damage by 4%.

2

Increases your critical strike damage by 8%.

3

Increases your critical strike damage by 12%.

Divine Storm

Max. 1
Prerequisite
The Art of War
Divine Storm: effects by rank
RankEffect
1

Capstone. You start every run with Exorcism, and every Exorcism bursts on its target, striking every enemy within 5 yd for 20% of it.

Hunter

Builds and talent guides →

Beast Mastery

13 talents

Improved Aspect of the Hawk

Max. 5
Improved Aspect of the Hawk: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Endurance Training

Max. 5
Endurance Training: effects by rank
RankEffect
1

Increases your maximum health by 3%.

2

Increases your maximum health by 6%.

3

Increases your maximum health by 9%.

4

Increases your maximum health by 12%.

5

Increases your maximum health by 15%.

Improved Aspect of the Monkey

Max. 5
Improved Aspect of the Monkey: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Pathfinding

Max. 2
Pathfinding: effects by rank
RankEffect
1

Increases your movement speed by 4%.

2

Increases your movement speed by 8%.

Tame Beast

Max. 1
Tame Beast: effects by rank
RankEffect
1

Milestone. A wolf fights at your side, biting what you shoot.

Unleashed Fury

Max. 5
Unleashed Fury: effects by rank
RankEffect
1

Your pets deal 20% more damage.

2

Your pets deal 40% more damage.

3

Your pets deal 60% more damage.

4

Your pets deal 80% more damage.

5

Your pets deal 100% more damage.

Ferocity

Max. 5
Ferocity: effects by rank
RankEffect
1

Increases your and your pets' critical strike chance by 1%.

2

Increases your and your pets' critical strike chance by 2%.

3

Increases your and your pets' critical strike chance by 3%.

4

Increases your and your pets' critical strike chance by 4%.

5

Increases your and your pets' critical strike chance by 5%.

Spirit Bond

Max. 2
Spirit Bond: effects by rank
RankEffect
1

Regenerate 0.8 more health per second.

2

Regenerate 1.6 more health per second.

Frenzy

Max. 1
Prerequisite
Tame Beast
Frenzy: effects by rank
RankEffect
1

Milestone. Your pets' bites have a 75% chance to fire a free Multi-Shot.

Bestial Discipline

Max. 3
Bestial Discipline: effects by rank
RankEffect
1

Your pets deal 20% more damage.

2

Your pets deal 40% more damage.

3

Your pets deal 60% more damage.

Intimidation

Max. 3
Intimidation: effects by rank
RankEffect
1

Auto Shot and Multi-Shot deal 6% more damage.

2

Auto Shot and Multi-Shot deal 12% more damage.

3

Auto Shot and Multi-Shot deal 18% more damage.

Ferocious Inspiration

Max. 3
Ferocious Inspiration: effects by rank
RankEffect
1

Increases all damage by 3%.

2

Increases all damage by 6%.

3

Increases all damage by 9%.

Bestial Wrath

Max. 1
Prerequisite
Frenzy
Bestial Wrath: effects by rank
RankEffect
1

Capstone. A raptor joins your wolf, and your pets' bites tear through 2 more enemies nearby for 100% of the bite.

Marksmanship

13 talents

Lethal Shots

Max. 5
Lethal Shots: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Efficiency

Max. 5
Efficiency: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Improved Arcane Shot

Max. 5
Improved Arcane Shot: effects by rank
RankEffect
1

Arcane Shot's cooldown is 6% shorter.

2

Arcane Shot's cooldown is 12% shorter.

3

Arcane Shot's cooldown is 18% shorter.

4

Arcane Shot's cooldown is 24% shorter.

5

Arcane Shot's cooldown is 30% shorter.

Improved Serpent Sting

Max. 5
Improved Serpent Sting: effects by rank
RankEffect
1

Serpent Sting deals 8% more damage.

2

Serpent Sting deals 16% more damage.

3

Serpent Sting deals 24% more damage.

4

Serpent Sting deals 32% more damage.

5

Serpent Sting deals 40% more damage.

Piercing Shots

Max. 1
Piercing Shots: effects by rank
RankEffect
1

Milestone. Auto Shot pierces: every arrow also strikes 1 enemy beyond its target for 80% of it.

Mortal Shots

Max. 5
Mortal Shots: effects by rank
RankEffect
1

Increases your critical strike damage by 6%.

2

Increases your critical strike damage by 12%.

3

Increases your critical strike damage by 18%.

4

Increases your critical strike damage by 24%.

5

Increases your critical strike damage by 30%.

Ranged Weapon Specialization

Max. 5
Ranged Weapon Specialization: effects by rank
RankEffect
1

Increases all damage by 1.5%.

2

Increases all damage by 3%.

3

Increases all damage by 4.5%.

4

Increases all damage by 6%.

5

Increases all damage by 7.5%.

Improved Multi-Shot

Max. 2
Improved Multi-Shot: effects by rank
RankEffect
1

Multi-Shot fires at 1 more targets.

2

Multi-Shot fires at 2 more targets.

Rapid Fire

Max. 1
Prerequisite
Piercing Shots
Rapid Fire: effects by rank
RankEffect
1

Milestone. Every 6th shot you fire is followed by a free Aimed Shot.

Barrage

Max. 3
Barrage: effects by rank
RankEffect
1

Multi-Shot and Volley deal 8% more damage.

2

Multi-Shot and Volley deal 16% more damage.

3

Multi-Shot and Volley deal 24% more damage.

Hawk Eye

Max. 3
Hawk Eye: effects by rank
RankEffect
1

You deal 5% more damage to elites and bosses.

2

You deal 10% more damage to elites and bosses.

3

You deal 15% more damage to elites and bosses.

Scatter Shot

Max. 3
Scatter Shot: effects by rank
RankEffect
1

Concussive Shot and Aimed Shot cooldowns are 7% shorter.

2

Concussive Shot and Aimed Shot cooldowns are 14% shorter.

3

Concussive Shot and Aimed Shot cooldowns are 21% shorter.

Kill Shot

Max. 1
Prerequisite
Rapid Fire
Kill Shot: effects by rank
RankEffect
1

Capstone. You start every run with Aimed Shot; its cooldown is 15% shorter and a killing blow readies it again, at most every 2 sec.

Survival

13 talents

Monster Slaying

Max. 5
Monster Slaying: effects by rank
RankEffect
1

You deal 3% more damage to elites and bosses.

2

You deal 6% more damage to elites and bosses.

3

You deal 9% more damage to elites and bosses.

4

You deal 12% more damage to elites and bosses.

5

You deal 15% more damage to elites and bosses.

Deflection

Max. 5
Deflection: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Clever Traps

Max. 3
Clever Traps: effects by rank
RankEffect
1

Your traps cover 10% more ground.

2

Your traps cover 20% more ground.

3

Your traps cover 30% more ground.

Survivalist

Max. 5
Survivalist: effects by rank
RankEffect
1

Increases your maximum health by 2%.

2

Increases your maximum health by 4%.

3

Increases your maximum health by 6%.

4

Increases your maximum health by 8%.

5

Increases your maximum health by 10%.

Entrapment

Max. 1
Entrapment: effects by rank
RankEffect
1

Milestone. Your traps hold what they hit: every hit of a trap has a 50% chance to root the enemy for 2 sec.

Savage Strikes

Max. 3
Savage Strikes: effects by rank
RankEffect
1

Increases your critical strike chance by 1.2%.

2

Increases your critical strike chance by 2.4%.

3

Increases your critical strike chance by 3.6%.

Trap Mastery

Max. 3
Trap Mastery: effects by rank
RankEffect
1

Your traps' cooldowns are 8% shorter.

2

Your traps' cooldowns are 16% shorter.

3

Your traps' cooldowns are 24% shorter.

Surefooted

Max. 3
Surefooted: effects by rank
RankEffect
1

Increases your movement speed by 3%.

2

Increases your movement speed by 6%.

3

Increases your movement speed by 9%.

Explosive Ammunition

Max. 1
Prerequisite
Entrapment
Explosive Ammunition: effects by rank
RankEffect
1

Milestone. Enemies killed by your Auto Shot or Multi-Shot explode for 20% of their maximum health on everything within 6 yd.

Killer Instinct

Max. 3
Killer Instinct: effects by rank
RankEffect
1

Fire spells deal 8% more damage.

2

Fire spells deal 16% more damage.

3

Fire spells deal 24% more damage.

Lightning Reflexes

Max. 5
Lightning Reflexes: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Counterattack

Max. 2
Counterattack: effects by rank
RankEffect
1

When an enemy strikes you in melee, 15% chance to set off a free Explosive Trap.

2

When an enemy strikes you in melee, 30% chance to set off a free Explosive Trap.

Rogue

Builds and talent guides →

Assassination

13 talents

Improved Eviscerate

Max. 5
Improved Eviscerate: effects by rank
RankEffect
1

Eviscerate deals 8% more damage.

2

Eviscerate deals 16% more damage.

3

Eviscerate deals 24% more damage.

4

Eviscerate deals 32% more damage.

5

Eviscerate deals 40% more damage.

Malice

Max. 5
Malice: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Ruthlessness

Max. 3
Ruthlessness: effects by rank
RankEffect
1

You deal 10% more damage to enemies below 30% health.

2

You deal 20% more damage to enemies below 30% health.

3

You deal 30% more damage to enemies below 30% health.

Murder

Max. 5
Murder: effects by rank
RankEffect
1

You deal 4% more damage to elites and bosses.

2

You deal 8% more damage to elites and bosses.

3

You deal 12% more damage to elites and bosses.

4

You deal 16% more damage to elites and bosses.

5

You deal 20% more damage to elites and bosses.

Deadly Poison

Max. 1
Deadly Poison: effects by rank
RankEffect
1

Milestone. Your strikes poison: every swing and every strike adds Deadly Poison, 40% of the hit over 6 sec.

Lethality

Max. 5
Lethality: effects by rank
RankEffect
1

Increases your critical strike damage by 8%.

2

Increases your critical strike damage by 16%.

3

Increases your critical strike damage by 24%.

4

Increases your critical strike damage by 32%.

5

Increases your critical strike damage by 40%.

Improved Poisons

Max. 5
Improved Poisons: effects by rank
RankEffect
1

Rupture deals 10% more damage.

2

Rupture deals 20% more damage.

3

Rupture deals 30% more damage.

4

Rupture deals 40% more damage.

5

Rupture deals 50% more damage.

Vile Poisons

Max. 5
Vile Poisons: effects by rank
RankEffect
1

Your damage-over-time effects deal 10% more damage.

2

Your damage-over-time effects deal 20% more damage.

3

Your damage-over-time effects deal 30% more damage.

4

Your damage-over-time effects deal 40% more damage.

5

Your damage-over-time effects deal 50% more damage.

Mutilate

Max. 1
Prerequisite
Deadly Poison
Mutilate: effects by rank
RankEffect
1

Milestone. Sinister Strike and Backstab strike with both blades: everything they hit is struck again at once for 50% of the blow.

Seal Fate

Max. 3
Seal Fate: effects by rank
RankEffect
1

3% chance for any spell to strike twice.

2

6% chance for any spell to strike twice.

3

9% chance for any spell to strike twice.

Vigor

Max. 3
Vigor: effects by rank
RankEffect
1

Regenerate 0.6 more health per second.

2

Regenerate 1.2 more health per second.

3

Regenerate 1.8 more health per second.

Remorseless Attacks

Max. 3
Remorseless Attacks: effects by rank
RankEffect
1

Increases all damage by 4%.

2

Increases all damage by 8%.

3

Increases all damage by 12%.

Toxic Bloom

Max. 1
Prerequisite
Mutilate
Toxic Bloom: effects by rank
RankEffect
1

Capstone. Enemies that die poisoned or bleeding burst in a toxic cloud for 15% of their maximum health on everything within 7 yd.

Combat

13 talents

Precision

Max. 5
Precision: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Lightning Reflexes

Max. 5
Lightning Reflexes: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Improved Sinister Strike

Max. 3
Improved Sinister Strike: effects by rank
RankEffect
1

Sinister Strike deals 10% more damage.

2

Sinister Strike deals 20% more damage.

3

Sinister Strike deals 30% more damage.

Endurance

Max. 5
Endurance: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Blade Flurry

Max. 1
Blade Flurry: effects by rank
RankEffect
1

Milestone. Sinister Strike and Eviscerate fly on: each hit also strikes 2 more enemies near its target for 25% of it.

Dual Wield Specialization

Max. 5
Dual Wield Specialization: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Sword Specialization

Max. 5
Sword Specialization: effects by rank
RankEffect
1

1.2% chance for any spell to strike twice.

2

2.4% chance for any spell to strike twice.

3

3.6% chance for any spell to strike twice.

4

4.8% chance for any spell to strike twice.

5

6% chance for any spell to strike twice.

Weapon Expertise

Max. 3
Weapon Expertise: effects by rank
RankEffect
1

Increases all damage by 3%.

2

Increases all damage by 6%.

3

Increases all damage by 9%.

Adrenaline Rush

Max. 1
Prerequisite
Blade Flurry
Adrenaline Rush: effects by rank
RankEffect
1

Milestone. Every 20th kill floods you with adrenaline: a free Adrenaline Rush, your cooldowns 60% faster for 11 sec.

Aggression

Max. 3
Aggression: effects by rank
RankEffect
1

Sinister Strike and Eviscerate deal 4% more damage.

2

Sinister Strike and Eviscerate deal 8% more damage.

3

Sinister Strike and Eviscerate deal 12% more damage.

Improved Slice and Dice

Max. 3
Improved Slice and Dice: effects by rank
RankEffect
1

Slice and Dice and Adrenaline Rush last 15% longer.

2

Slice and Dice and Adrenaline Rush last 30% longer.

3

Slice and Dice and Adrenaline Rush last 45% longer.

Riposte

Max. 2
Riposte: effects by rank
RankEffect
1

When an enemy strikes you in melee, 12% chance to answer with a free Ghostly Strike.

2

When an enemy strikes you in melee, 24% chance to answer with a free Ghostly Strike.

Killing Spree

Max. 1
Prerequisite
Adrenaline Rush
Killing Spree: effects by rank
RankEffect
1

Capstone. Sinister Strike strikes 1 more enemy, and you strike on your own: a free Sinister Strike every 3 sec.

Subtlety

13 talents

Master of Deception

Max. 5
Master of Deception: effects by rank
RankEffect
1

Increases your movement speed by 1.5%.

2

Increases your movement speed by 3%.

3

Increases your movement speed by 4.5%.

4

Increases your movement speed by 6%.

5

Increases your movement speed by 7.5%.

Opportunity

Max. 5
Opportunity: effects by rank
RankEffect
1

Backstab deals 5% more damage.

2

Backstab deals 10% more damage.

3

Backstab deals 15% more damage.

4

Backstab deals 20% more damage.

5

Backstab deals 25% more damage.

Elusiveness

Max. 3
Elusiveness: effects by rank
RankEffect
1

Reduces all damage taken by 1.2%.

2

Reduces all damage taken by 2.4%.

3

Reduces all damage taken by 3.6%.

Initiative

Max. 5
Initiative: effects by rank
RankEffect
1

Increases your luck by 6%.

2

Increases your luck by 12%.

3

Increases your luck by 18%.

4

Increases your luck by 24%.

5

Increases your luck by 30%.

Cheat Death

Max. 1
Cheat Death: effects by rank
RankEffect
1

Milestone. A blow that would kill you leaves you at 25% health instead, and you fade into the shadows: nothing can touch you for 3 sec. Once every 2.5 min.

Improved Ambush

Max. 3
Improved Ambush: effects by rank
RankEffect
1

Increases your critical strike damage by 8%.

2

Increases your critical strike damage by 16%.

3

Increases your critical strike damage by 24%.

Serrated Blades

Max. 3
Serrated Blades: effects by rank
RankEffect
1

Your damage-over-time effects deal 6% more damage.

2

Your damage-over-time effects deal 12% more damage.

3

Your damage-over-time effects deal 18% more damage.

Setup

Max. 3
Setup: effects by rank
RankEffect
1

Kidney Shot and Gouge cooldowns are 8% shorter.

2

Kidney Shot and Gouge cooldowns are 16% shorter.

3

Kidney Shot and Gouge cooldowns are 24% shorter.

Preparation

Max. 1
Prerequisite
Cheat Death
Preparation: effects by rank
RankEffect
1

Milestone. A free Gouge stuns the enemies around you every 6 sec.

Dirty Deeds

Max. 3
Dirty Deeds: effects by rank
RankEffect
1

You deal 8% more damage to stunned, rooted, slowed or fleeing enemies.

2

You deal 16% more damage to stunned, rooted, slowed or fleeing enemies.

3

You deal 24% more damage to stunned, rooted, slowed or fleeing enemies.

Deadliness

Max. 5
Deadliness: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Heightened Senses

Max. 2
Heightened Senses: effects by rank
RankEffect
1

Increases your maximum health by 4%.

2

Increases your maximum health by 8%.

Shadow Dance

Max. 1
Prerequisite
Preparation
Shadow Dance: effects by rank
RankEffect
1

Capstone. You start every run with Backstab instead of Sinister Strike, and Backstab and Eviscerate splash 20% of their damage onto every enemy within 5 yd of their target.

Priest

Builds and talent guides →

Discipline

13 talents

Unbreakable Will

Max. 5
Unbreakable Will: effects by rank
RankEffect
1

Reduces all damage taken by 0.8%.

2

Reduces all damage taken by 1.6%.

3

Reduces all damage taken by 2.4%.

4

Reduces all damage taken by 3.2%.

5

Reduces all damage taken by 4%.

Wand Specialization

Max. 5
Wand Specialization: effects by rank
RankEffect
1

Smite deals 4% more damage.

2

Smite deals 8% more damage.

3

Smite deals 12% more damage.

4

Smite deals 16% more damage.

5

Smite deals 20% more damage.

Improved Power Word: Shield

Max. 3
Improved Power Word: Shield: effects by rank
RankEffect
1

Power Word: Shield absorbs 20% more.

2

Power Word: Shield absorbs 40% more.

3

Power Word: Shield absorbs 60% more.

Martyrdom

Max. 5
Martyrdom: effects by rank
RankEffect
1

Increases your maximum health by 1.5%.

2

Increases your maximum health by 3%.

3

Increases your maximum health by 4.5%.

4

Increases your maximum health by 6%.

5

Increases your maximum health by 7.5%.

Divine Aegis

Max. 1
Divine Aegis: effects by rank
RankEffect
1

Milestone. You start every run with Power Word: Shield, and a shield on you that breaks bursts in holy light: 10% of what it absorbed strikes every enemy within 10 yd.

Mental Agility

Max. 5
Mental Agility: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Meditation

Max. 3
Meditation: effects by rank
RankEffect
1

Regenerate 0.4 more health per second.

2

Regenerate 0.8 more health per second.

3

Regenerate 1.2 more health per second.

Mental Strength

Max. 5
Mental Strength: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Rapture

Max. 1
Prerequisite
Divine Aegis
Rapture: effects by rank
RankEffect
1

Milestone. A broken Power Word: Shield is raised again at once, at most once every 15 sec.

Force of Will

Max. 5
Force of Will: effects by rank
RankEffect
1

Increases your critical strike chance by 0.8%.

2

Increases your critical strike chance by 1.6%.

3

Increases your critical strike chance by 2.4%.

4

Increases your critical strike chance by 3.2%.

5

Increases your critical strike chance by 4%.

Silent Resolve

Max. 3
Silent Resolve: effects by rank
RankEffect
1

Increases your luck by 8%.

2

Increases your luck by 16%.

3

Increases your luck by 24%.

Improved Inner Fire

Max. 3
Improved Inner Fire: effects by rank
RankEffect
1

Power Word: Shield's cooldown is 10% shorter.

2

Power Word: Shield's cooldown is 20% shorter.

3

Power Word: Shield's cooldown is 30% shorter.

Penance

Max. 1
Prerequisite
Rapture
Penance: effects by rank
RankEffect
1

Capstone. You strike out on your own: a free Penance about every 3 sec, three bolts of holy light at the nearest enemies.

Holy

13 talents

Holy Specialization

Max. 5
Holy Specialization: effects by rank
RankEffect
1

Increases your critical strike chance by 0.8%.

2

Increases your critical strike chance by 1.6%.

3

Increases your critical strike chance by 2.4%.

4

Increases your critical strike chance by 3.2%.

5

Increases your critical strike chance by 4%.

Improved Renew

Max. 5
Improved Renew: effects by rank
RankEffect
1

Renew heals 10% more.

2

Renew heals 20% more.

3

Renew heals 30% more.

4

Renew heals 40% more.

5

Renew heals 50% more.

Divine Fury

Max. 5
Divine Fury: effects by rank
RankEffect
1

Smite and Holy Fire cooldowns are 3% shorter.

2

Smite and Holy Fire cooldowns are 6% shorter.

3

Smite and Holy Fire cooldowns are 9% shorter.

4

Smite and Holy Fire cooldowns are 12% shorter.

5

Smite and Holy Fire cooldowns are 15% shorter.

Holy Reach

Max. 3
Holy Reach: effects by rank
RankEffect
1

Holy Nova reaches 10% farther.

2

Holy Nova reaches 20% farther.

3

Holy Nova reaches 30% farther.

Radiance

Max. 1
Radiance: effects by rank
RankEffect
1

Milestone. A Holy Nova bursts from you on its own every 24 sec.

Inspiration

Max. 3
Inspiration: effects by rank
RankEffect
1

Your Holy critical strikes heal you for 0.2% of your maximum health, at most once a second.

2

Your Holy critical strikes heal you for 0.4% of your maximum health, at most once a second.

3

Your Holy critical strikes heal you for 0.6% of your maximum health, at most once a second.

Searing Light

Max. 3
Searing Light: effects by rank
RankEffect
1

Smite and Holy Fire deal 5% more damage.

2

Smite and Holy Fire deal 10% more damage.

3

Smite and Holy Fire deal 15% more damage.

Spiritual Guidance

Max. 5
Spiritual Guidance: effects by rank
RankEffect
1

Increases all damage by 1.5%.

2

Increases all damage by 3%.

3

Increases all damage by 4.5%.

4

Increases all damage by 6%.

5

Increases all damage by 7.5%.

Purifying Flame

Max. 1
Prerequisite
Radiance
Purifying Flame: effects by rank
RankEffect
1

Milestone. Smite and Holy Fire critical strikes set their target alight for 30% of the hit over 6 sec.

Spiritual Healing

Max. 3
Spiritual Healing: effects by rank
RankEffect
1

Your heals and shields are 12% stronger.

2

Your heals and shields are 24% stronger.

3

Your heals and shields are 36% stronger.

Blessed Recovery

Max. 3
Blessed Recovery: effects by rank
RankEffect
1

Increases your maximum health by 2%.

2

Increases your maximum health by 4%.

3

Increases your maximum health by 6%.

Holy Concentration

Max. 3
Holy Concentration: effects by rank
RankEffect
1

Holy spells deal 2% more damage.

2

Holy spells deal 4% more damage.

3

Holy spells deal 6% more damage.

Chastise

Max. 1
Prerequisite
Purifying Flame
Chastise: effects by rank
RankEffect
1

Capstone. Smite strikes 1 more enemy, and every Smite cast that critically strikes sets off a free Holy Nova.

Shadow

13 talents

Spirit Tap

Max. 5
Spirit Tap: effects by rank
RankEffect
1

Every kill heals you for 0.5 health.

2

Every kill heals you for 1 health.

3

Every kill heals you for 1.5 health.

4

Every kill heals you for 2 health.

5

Every kill heals you for 2.5 health.

Blackout

Max. 5
Blackout: effects by rank
RankEffect
1

Your Shadow spells have a 2% chance to stun what they hit for 1.5 sec.

2

Your Shadow spells have a 4% chance to stun what they hit for 1.5 sec.

3

Your Shadow spells have a 6% chance to stun what they hit for 1.5 sec.

4

Your Shadow spells have a 8% chance to stun what they hit for 1.5 sec.

5

Your Shadow spells have a 10% chance to stun what they hit for 1.5 sec.

Shadow Focus

Max. 5
Shadow Focus: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Shadow Weaving

Max. 1
Shadow Weaving: effects by rank
RankEffect
1

Milestone. Your Shadow spells also strike what they hit for 0.5% of its maximum health.

Improved Mind Blast

Max. 5
Improved Mind Blast: effects by rank
RankEffect
1

Mind Blast's cooldown is 6% shorter.

2

Mind Blast's cooldown is 12% shorter.

3

Mind Blast's cooldown is 18% shorter.

4

Mind Blast's cooldown is 24% shorter.

5

Mind Blast's cooldown is 30% shorter.

Darkness

Max. 5
Darkness: effects by rank
RankEffect
1

Shadow spells deal 2% more damage.

2

Shadow spells deal 4% more damage.

3

Shadow spells deal 6% more damage.

4

Shadow spells deal 8% more damage.

5

Shadow spells deal 10% more damage.

Improved Psychic Scream

Max. 2
Improved Psychic Scream: effects by rank
RankEffect
1

Psychic Scream's cooldown is 12% shorter.

2

Psychic Scream's cooldown is 24% shorter.

Shadowy Apparitions

Max. 1
Prerequisite
Shadow Weaving
Shadowy Apparitions: effects by rank
RankEffect
1

Milestone. You start every run with Shadow Word: Pain instead of Smite, and its ticks have a 4% chance to loose a shadowy apparition: a free Mind Blast, at most twice a second.

Shadow Reach

Max. 3
Shadow Reach: effects by rank
RankEffect
1

Mind Flay reaches 10% farther.

2

Mind Flay reaches 20% farther.

3

Mind Flay reaches 30% farther.

Shadow Power

Max. 3
Shadow Power: effects by rank
RankEffect
1

Your damage-over-time effects deal 6% more damage.

2

Your damage-over-time effects deal 12% more damage.

3

Your damage-over-time effects deal 18% more damage.

Improved Vampiric Embrace

Max. 3
Improved Vampiric Embrace: effects by rank
RankEffect
1

0.5% of all the damage you deal heals you.

2

1% of all the damage you deal heals you.

3

1.5% of all the damage you deal heals you.

Shadowform

Max. 1
Shadowform: effects by rank
RankEffect
1

Capstone. You take on Shadowform for the whole run, and when an enemy dies with Shadow Word: Pain on it, it bursts for 4% of its maximum health on everything within 6 yd and the pain jumps to the enemy nearest it.

Shaman

Builds and talent guides →

Elemental

13 talents

Convection

Max. 5
Convection: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Concussion

Max. 5
Concussion: effects by rank
RankEffect
1

Increases all damage by 4%.

2

Increases all damage by 8%.

3

Increases all damage by 12%.

4

Increases all damage by 16%.

5

Increases all damage by 20%.

Elemental Warding

Max. 3
Elemental Warding: effects by rank
RankEffect
1

Reduces all damage taken by 2%.

2

Reduces all damage taken by 4%.

3

Reduces all damage taken by 6%.

Call of Flame

Max. 3
Call of Flame: effects by rank
RankEffect
1

Fire Nova, Magma Totem and Flame Shock deal 10% more damage.

2

Fire Nova, Magma Totem and Flame Shock deal 20% more damage.

3

Fire Nova, Magma Totem and Flame Shock deal 30% more damage.

Reverberation

Max. 5
Reverberation: effects by rank
RankEffect
1

Your shocks' cooldowns are 6% shorter.

2

Your shocks' cooldowns are 12% shorter.

3

Your shocks' cooldowns are 18% shorter.

4

Your shocks' cooldowns are 24% shorter.

5

Your shocks' cooldowns are 30% shorter.

Call of Thunder

Max. 5
Call of Thunder: effects by rank
RankEffect
1

Increases your critical strike chance by 2%.

2

Increases your critical strike chance by 4%.

3

Increases your critical strike chance by 6%.

4

Increases your critical strike chance by 8%.

5

Increases your critical strike chance by 10%.

Lightning Mastery

Max. 5
Lightning Mastery: effects by rank
RankEffect
1

Nature spells deal 7% more damage.

2

Nature spells deal 14% more damage.

3

Nature spells deal 21% more damage.

4

Nature spells deal 28% more damage.

5

Nature spells deal 35% more damage.

Storm Reach

Max. 2
Storm Reach: effects by rank
RankEffect
1

Chain Lightning jumps 20% farther.

2

Chain Lightning jumps 40% farther.

Elemental Devastation

Max. 3
Elemental Devastation: effects by rank
RankEffect
1

Increases your critical strike damage by 12%.

2

Increases your critical strike damage by 24%.

3

Increases your critical strike damage by 36%.

Elemental Mastery

Max. 1
Prerequisite
Elemental Fury
Elemental Mastery: effects by rank
RankEffect
1

Capstone. You start every run with Chain Lightning, and a second Chain Lightning casts itself every 3 sec.

Enhancement

13 talents

Ancestral Knowledge

Max. 5
Ancestral Knowledge: effects by rank
RankEffect
1

Increases your maximum health by 2%.

2

Increases your maximum health by 4%.

3

Increases your maximum health by 6%.

4

Increases your maximum health by 8%.

5

Increases your maximum health by 10%.

Shield Specialization

Max. 5
Shield Specialization: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Guardian Totems

Max. 2
Guardian Totems: effects by rank
RankEffect
1

Your totems last 12% longer.

2

Your totems last 24% longer.

Thundering Strikes

Max. 5
Thundering Strikes: effects by rank
RankEffect
1

Increases your critical strike chance by 1.5%.

2

Increases your critical strike chance by 3%.

3

Increases your critical strike chance by 4.5%.

4

Increases your critical strike chance by 6%.

5

Increases your critical strike chance by 7.5%.

Windfury

Max. 1
Windfury: effects by rank
RankEffect
1

Milestone. Your Lightning Bolts, Earth Shocks and Frost Shocks have a 35% chance to strike twice more at once.

Improved Lightning Bolt

Max. 5
Improved Lightning Bolt: effects by rank
RankEffect
1

Lightning Bolt deals 6% more damage.

2

Lightning Bolt deals 12% more damage.

3

Lightning Bolt deals 18% more damage.

4

Lightning Bolt deals 24% more damage.

5

Lightning Bolt deals 30% more damage.

Elemental Weapons

Max. 3
Elemental Weapons: effects by rank
RankEffect
1

Flame Shock and Frost Shock deal 10% more damage.

2

Flame Shock and Frost Shock deal 20% more damage.

3

Flame Shock and Frost Shock deal 30% more damage.

Anticipation

Max. 3
Anticipation: effects by rank
RankEffect
1

Reduces all damage taken by 1.2%.

2

Reduces all damage taken by 2.4%.

3

Reduces all damage taken by 3.6%.

Enhancing Totems

Max. 3
Enhancing Totems: effects by rank
RankEffect
1

Your totems deal 12% more damage.

2

Your totems deal 24% more damage.

3

Your totems deal 36% more damage.

Flurry

Max. 3
Flurry: effects by rank
RankEffect
1

A critical strike sends you into a flurry: cooldowns recover 10% faster for 5 sec.

2

A critical strike sends you into a flurry: cooldowns recover 20% faster for 5 sec.

3

A critical strike sends you into a flurry: cooldowns recover 30% faster for 5 sec.

Parry

Max. 3
Parry: effects by rank
RankEffect
1

Increases all damage by 3%.

2

Increases all damage by 6%.

3

Increases all damage by 9%.

Feral Spirit

Max. 1
Prerequisite
Maelstrom Weapon
Feral Spirit: effects by rank
RankEffect
1

Capstone. Two spirit wolves fight beside you, and their bites carry Windfury: a 40% chance to strike twice more at once.

Restoration

13 talents

Improved Healing Wave

Max. 5
Improved Healing Wave: effects by rank
RankEffect
1

Healing Wave's cooldown is 6% shorter.

2

Healing Wave's cooldown is 12% shorter.

3

Healing Wave's cooldown is 18% shorter.

4

Healing Wave's cooldown is 24% shorter.

5

Healing Wave's cooldown is 30% shorter.

Tidal Focus

Max. 5
Tidal Focus: effects by rank
RankEffect
1

Regenerate 0.4 more health per second.

2

Regenerate 0.8 more health per second.

3

Regenerate 1.2 more health per second.

4

Regenerate 1.6 more health per second.

5

Regenerate 2 more health per second.

Totemic Focus

Max. 5
Totemic Focus: effects by rank
RankEffect
1

Your totems' cooldowns are 3% shorter.

2

Your totems' cooldowns are 6% shorter.

3

Your totems' cooldowns are 9% shorter.

4

Your totems' cooldowns are 12% shorter.

5

Your totems' cooldowns are 15% shorter.

Nature's Guidance

Max. 3
Nature's Guidance: effects by rank
RankEffect
1

Increases your critical strike chance by 1.2%.

2

Increases your critical strike chance by 2.4%.

3

Increases your critical strike chance by 3.6%.

Call of the Elements

Max. 1
Call of the Elements: effects by rank
RankEffect
1

Milestone. You start every run with Searing Totem, and every totem you set down sets a second one beside it.

Restorative Totems

Max. 3
Restorative Totems: effects by rank
RankEffect
1

Your totems deal 6% more damage.

2

Your totems deal 12% more damage.

3

Your totems deal 18% more damage.

Tidal Mastery

Max. 5
Tidal Mastery: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

4

Increases all damage by 8%.

5

Increases all damage by 10%.

Healing Way

Max. 3
Healing Way: effects by rank
RankEffect
1

Healing Wave heals 15% more.

2

Healing Wave heals 30% more.

3

Healing Wave heals 45% more.

Reincarnation

Max. 1
Reincarnation: effects by rank
RankEffect
1

Milestone. A blow that would kill you leaves you at 50% health instead, once every 2 min.

Purification

Max. 5
Purification: effects by rank
RankEffect
1

Increases your maximum health by 2%.

2

Increases your maximum health by 4%.

3

Increases your maximum health by 6%.

4

Increases your maximum health by 8%.

5

Increases your maximum health by 10%.

Totemic Mastery

Max. 3
Totemic Mastery: effects by rank
RankEffect
1

Magma Totem reaches 10% farther and Searing Totem fires at more targets.

2

Magma Totem reaches 20% farther and Searing Totem fires at more targets.

3

Magma Totem reaches 30% farther and Searing Totem fires at more targets.

Ancestral Healing

Max. 3
Ancestral Healing: effects by rank
RankEffect
1

Reduces all damage taken by 1.2%.

2

Reduces all damage taken by 2.4%.

3

Reduces all damage taken by 3.6%.

Mage

Builds and talent guides →

Arcane

13 talents

Arcane Focus

Max. 5
Arcane Focus: effects by rank
RankEffect
1

Arcane spells deal 5% more damage.

2

Arcane spells deal 10% more damage.

3

Arcane spells deal 15% more damage.

4

Arcane spells deal 20% more damage.

5

Arcane spells deal 25% more damage.

Arcane Subtlety

Max. 5
Arcane Subtlety: effects by rank
RankEffect
1

Increases your luck by 8%.

2

Increases your luck by 16%.

3

Increases your luck by 24%.

4

Increases your luck by 32%.

5

Increases your luck by 40%.

Improved Arcane Explosion

Max. 3
Improved Arcane Explosion: effects by rank
RankEffect
1

Arcane Explosion reaches 12% farther.

2

Arcane Explosion reaches 24% farther.

3

Arcane Explosion reaches 36% farther.

Magic Absorption

Max. 5
Magic Absorption: effects by rank
RankEffect
1

Increases your maximum health by 4%.

2

Increases your maximum health by 8%.

3

Increases your maximum health by 12%.

4

Increases your maximum health by 16%.

5

Increases your maximum health by 20%.

Arcane Concentration

Max. 1
Arcane Concentration: effects by rank
RankEffect
1

Milestone. Clearcasting: every spell you cast has a 30% chance to set off a free Arcane Explosion.

Arcane Meditation

Max. 3
Arcane Meditation: effects by rank
RankEffect
1

Regenerate 0.6 more health per second.

2

Regenerate 1.2 more health per second.

3

Regenerate 1.8 more health per second.

Arcane Mind

Max. 5
Arcane Mind: effects by rank
RankEffect
1

Your cooldowns recover 2.5% faster.

2

Your cooldowns recover 5% faster.

3

Your cooldowns recover 7.5% faster.

4

Your cooldowns recover 10% faster.

5

Your cooldowns recover 12.5% faster.

Arcane Instability

Max. 3
Arcane Instability: effects by rank
RankEffect
1

Increases all damage and your critical strike chance by 2%.

2

Increases all damage and your critical strike chance by 4%.

3

Increases all damage and your critical strike chance by 6%.

Arcane Fortitude

Max. 3
Arcane Fortitude: effects by rank
RankEffect
1

Reduces all damage taken by 2.5%.

2

Reduces all damage taken by 5%.

3

Reduces all damage taken by 7.5%.

Arcane Reach

Max. 3
Arcane Reach: effects by rank
RankEffect
1

2.5% chance for any spell to strike twice.

2

5% chance for any spell to strike twice.

3

7.5% chance for any spell to strike twice.

Arcane Power

Max. 1
Prerequisite
Presence of Mind
Arcane Power: effects by rank
RankEffect
1

Capstone. You start every run with Arcane Missiles instead of Fireball, and your spells strike twice 20% more often. Your echoes cascade: a spell that strikes twice by chance rolls again to strike once more, up to 3 more times in a row.

Fire

13 talents

Improved Fireball

Max. 5
Improved Fireball: effects by rank
RankEffect
1

Fireball's cooldown is 4% shorter.

2

Fireball's cooldown is 8% shorter.

3

Fireball's cooldown is 12% shorter.

4

Fireball's cooldown is 16% shorter.

5

Fireball's cooldown is 20% shorter.

Impact

Max. 5
Impact: effects by rank
RankEffect
1

Your Fire spells have a 2% chance to stun what they hit for 1 sec.

2

Your Fire spells have a 4% chance to stun what they hit for 1 sec.

3

Your Fire spells have a 6% chance to stun what they hit for 1 sec.

4

Your Fire spells have a 8% chance to stun what they hit for 1 sec.

5

Your Fire spells have a 10% chance to stun what they hit for 1 sec.

Flame Throwing

Max. 2
Flame Throwing: effects by rank
RankEffect
1

Fire spells cover 6% more ground.

2

Fire spells cover 12% more ground.

Improved Flamestrike

Max. 5
Improved Flamestrike: effects by rank
RankEffect
1

Flamestrike and Blast Wave deal 6% more damage.

2

Flamestrike and Blast Wave deal 12% more damage.

3

Flamestrike and Blast Wave deal 18% more damage.

4

Flamestrike and Blast Wave deal 24% more damage.

5

Flamestrike and Blast Wave deal 30% more damage.

Ignite

Max. 1
Ignite: effects by rank
RankEffect
1

Milestone. Your Fire critical strikes ignite the target for 80% of the hit over 4 sec.

Incinerate

Max. 3
Incinerate: effects by rank
RankEffect
1

Fire Blast deals 12% more damage.

2

Fire Blast deals 24% more damage.

3

Fire Blast deals 36% more damage.

Master of Elements

Max. 3
Master of Elements: effects by rank
RankEffect
1

Increases your critical strike damage by 8%.

2

Increases your critical strike damage by 16%.

3

Increases your critical strike damage by 24%.

Critical Mass

Max. 3
Critical Mass: effects by rank
RankEffect
1

Increases your critical strike chance by 1.5%.

2

Increases your critical strike chance by 3%.

3

Increases your critical strike chance by 4.5%.

Hot Streak

Max. 1
Prerequisite
Ignite
Hot Streak: effects by rank
RankEffect
1

Milestone. Every fourth Fire critical strike casts a free Pyroblast, at most twice a second.

Fire Power

Max. 5
Fire Power: effects by rank
RankEffect
1

Fire spells deal 4% more damage.

2

Fire spells deal 8% more damage.

3

Fire spells deal 12% more damage.

4

Fire spells deal 16% more damage.

5

Fire spells deal 20% more damage.

Burning Soul

Max. 3
Burning Soul: effects by rank
RankEffect
1

Increases your maximum health by 3%.

2

Increases your maximum health by 6%.

3

Increases your maximum health by 9%.

Improved Blast Wave

Max. 3
Improved Blast Wave: effects by rank
RankEffect
1

Blast Wave and Pyroblast cooldowns are 8% shorter.

2

Blast Wave and Pyroblast cooldowns are 16% shorter.

3

Blast Wave and Pyroblast cooldowns are 24% shorter.

Pyroclasm

Max. 1
Prerequisite
Hot Streak
Pyroclasm: effects by rank
RankEffect
1

Capstone. You start every run with Pyroblast, and enemies killed by your Fire spells explode for 25% of their maximum health on everything within 6 yd, at most 3 a second.

Frost

13 talents

Frost Warding

Max. 5
Frost Warding: effects by rank
RankEffect
1

Reduces all damage taken by 1%.

2

Reduces all damage taken by 2%.

3

Reduces all damage taken by 3%.

4

Reduces all damage taken by 4%.

5

Reduces all damage taken by 5%.

Improved Frostbolt

Max. 5
Improved Frostbolt: effects by rank
RankEffect
1

Frostbolt's cooldown is 4% shorter.

2

Frostbolt's cooldown is 8% shorter.

3

Frostbolt's cooldown is 12% shorter.

4

Frostbolt's cooldown is 16% shorter.

5

Frostbolt's cooldown is 20% shorter.

Elemental Precision

Max. 3
Elemental Precision: effects by rank
RankEffect
1

Increases all damage by 2%.

2

Increases all damage by 4%.

3

Increases all damage by 6%.

Ice Shards

Max. 5
Ice Shards: effects by rank
RankEffect
1

Increases your critical strike damage by 6%.

2

Increases your critical strike damage by 12%.

3

Increases your critical strike damage by 18%.

4

Increases your critical strike damage by 24%.

5

Increases your critical strike damage by 30%.

Frostbite

Max. 1
Frostbite: effects by rank
RankEffect
1

Milestone. Your Frost spells have a 40% chance to freeze what they hit in place for 1.5 sec.

Piercing Ice

Max. 3
Piercing Ice: effects by rank
RankEffect
1

Frost spells deal 5% more damage.

2

Frost spells deal 10% more damage.

3

Frost spells deal 15% more damage.

Shatter

Max. 5
Shatter: effects by rank
RankEffect
1

You deal 5% more damage to frozen, stunned, slowed or fleeing enemies.

2

You deal 10% more damage to frozen, stunned, slowed or fleeing enemies.

3

You deal 15% more damage to frozen, stunned, slowed or fleeing enemies.

4

You deal 20% more damage to frozen, stunned, slowed or fleeing enemies.

5

You deal 25% more damage to frozen, stunned, slowed or fleeing enemies.

Arctic Reach

Max. 2
Arctic Reach: effects by rank
RankEffect
1

Frost Nova, Cone of Cold and Blizzard reach 10% farther.

2

Frost Nova, Cone of Cold and Blizzard reach 20% farther.

Splitting Ice

Max. 1
Prerequisite
Frostbite
Splitting Ice: effects by rank
RankEffect
1

Milestone. Frostbolt splinters on impact: 100% of its damage to every enemy within 5 yd of its target.

Frost Channeling

Max. 3
Frost Channeling: effects by rank
RankEffect
1

Your cooldowns recover 2.5% faster.

2

Your cooldowns recover 5% faster.

3

Your cooldowns recover 7.5% faster.

Permafrost

Max. 3
Permafrost: effects by rank
RankEffect
1

Increases your maximum health by 3%.

2

Increases your maximum health by 6%.

3

Increases your maximum health by 9%.

Improved Ice Barrier

Max. 3
Improved Ice Barrier: effects by rank
RankEffect
1

Ice Barrier absorbs 20% more.

2

Ice Barrier absorbs 40% more.

3

Ice Barrier absorbs 60% more.

Summon Water Elemental

Max. 1
Prerequisite
Splitting Ice
Summon Water Elemental: effects by rank
RankEffect
1

Capstone. You start every run with Frostbolt instead of Fireball. A Water Elemental fights at your side, hurling Frostbolts, and a free Frost Nova bursts from you every 8 sec.

Warlock

Builds and talent guides →

Affliction

13 talents

Suppression

Max. 5
Suppression: effects by rank
RankEffect
1

Increases your luck by 5%.

2

Increases your luck by 10%.

3

Increases your luck by 15%.

4

Increases your luck by 20%.

5

Increases your luck by 25%.

Shadow Embrace

Max. 5
Shadow Embrace: effects by rank
RankEffect
1

Your damage-over-time effects deal 4% more damage.

2

Your damage-over-time effects deal 8% more damage.

3

Your damage-over-time effects deal 12% more damage.

4

Your damage-over-time effects deal 16% more damage.

5

Your damage-over-time effects deal 20% more damage.

Improved Curse of Agony

Max. 3
Improved Curse of Agony: effects by rank
RankEffect
1

Curse of Agony deals 5% more damage.

2

Curse of Agony deals 10% more damage.

3

Curse of Agony deals 15% more damage.

Improved Drain Life

Max. 5
Improved Drain Life: effects by rank
RankEffect
1

Drain Life deals 8% more damage.

2

Drain Life deals 16% more damage.

3

Drain Life deals 24% more damage.

4

Drain Life deals 32% more damage.

5

Drain Life deals 40% more damage.

Nightfall

Max. 1
Nightfall: effects by rank
RankEffect
1

Milestone. Your Shadow Bolts carry the night: each one that lands corrupts its target for 40% of the bolt over 12 sec, and every tick of Corruption has a 2% chance to fire a free Shadow Bolt, at most twice a second.

Soul Reaping

Max. 3
Soul Reaping: effects by rank
RankEffect
1

Death Coil instantly deals 5% of your Drain Life's remaining damage on its target, without consuming it.

2

Death Coil instantly deals 7.5% of your Drain Life's remaining damage on its target, without consuming it.

3

Death Coil instantly deals 10% of your Drain Life's remaining damage on its target, without consuming it.

Grim Reach

Max. 1
Grim Reach: effects by rank
RankEffect
1

Your damage-over-time spells take 1 more target.

Shadow Mastery

Max. 5
Shadow Mastery: effects by rank
RankEffect
1

Shadow spells deal 3% more damage.

2

Shadow spells deal 6% more damage.

3

Shadow spells deal 9% more damage.

4

Shadow spells deal 12% more damage.

5

Shadow spells deal 15% more damage.

Contagion

Max. 1
Prerequisite
Nightfall
Contagion: effects by rank
RankEffect
1

Milestone. When an enemy dies with Corruption or Curse of Agony on it, each jumps to the enemy nearest it.

Amplify Curse

Max. 3
Amplify Curse: effects by rank
RankEffect
1

Curse of Agony's cooldown is 8% shorter.

2

Curse of Agony's cooldown is 16% shorter.

3

Curse of Agony's cooldown is 24% shorter.

Siphon Life

Max. 1
Siphon Life: effects by rank
RankEffect
1

Every tick of your damage-over-time effects heals you for 1% of it.

Fel Concentration

Max. 3
Fel Concentration: effects by rank
RankEffect
1

Your damage-over-time effects last 6% longer.

2

Your damage-over-time effects last 12% longer.

3

Your damage-over-time effects last 18% longer.

Seed of Corruption

Max. 1
Prerequisite
Contagion
Seed of Corruption: effects by rank
RankEffect
1

Capstone. You start every run with Corruption, and enemies that die afflicted by your damage-over-time effects burst for 3% of their maximum health on everything within 6 yd.

Demonology

14 talents

After learning “Demonic Supremacy”, affected talents use their Supremacy effects.

Demonic Familiar

Max. 5
Demonic Familiar: effects by rank
RankEffect
1

An Imp fights at your side for good, its Firebolts 4% stronger. Each one also strikes every enemy burning with your Immolate.

Supremacy: your Infernal's Hellfire deals 1% more damage.

2

An Imp fights at your side for good, its Firebolts 8% stronger. Each one also strikes every enemy burning with your Immolate.

Supremacy: your Infernal's Hellfire deals 2% more damage.

3

An Imp fights at your side for good, its Firebolts 12% stronger. Each one also strikes every enemy burning with your Immolate.

Supremacy: your Infernal's Hellfire deals 3% more damage.

4

An Imp fights at your side for good, its Firebolts 16% stronger. Each one also strikes every enemy burning with your Immolate.

Supremacy: your Infernal's Hellfire deals 4% more damage.

5

An Imp fights at your side for good, its Firebolts 20% stronger. Each one also strikes every enemy burning with your Immolate.

Supremacy: your Infernal's Hellfire deals 5% more damage.

Demonic Embrace

Max. 5
Demonic Embrace: effects by rank
RankEffect
1

Increases your maximum health by 4%.

2

Increases your maximum health by 8%.

3

Increases your maximum health by 12%.

4

Increases your maximum health by 16%.

5

Increases your maximum health by 20%.

Fel Stamina

Max. 3
Fel Stamina: effects by rank
RankEffect
1

Reduces all damage taken by 2.5%.

2

Reduces all damage taken by 5%.

3

Reduces all damage taken by 7.5%.

Unholy Power

Max. 5
Unholy Power: effects by rank
RankEffect
1

Your demons deal 5% more damage.

2

Your demons deal 10% more damage.

3

Your demons deal 15% more damage.

4

Your demons deal 20% more damage.

5

Your demons deal 25% more damage.

Soul Devourer

Max. 3
Prerequisite
Demonic Familiar
Soul Devourer: effects by rank
RankEffect
1

Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 0.5% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link.

Supremacy: your Doomguard deals 2% more damage to bosses and elites.

2

Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 1% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link.

Supremacy: your Doomguard deals 4% more damage to bosses and elites.

3

Milestone. Permanently summons a Felhunter. Its bites hit 2 enemies, prioritizing bosses and elites, and deal 2% more damage per 1% missing enemy health. Consume Magic: Consumes 10% of your highest-ranked DoT's remaining duration, dealing 150% of the consumed damage. Rules out Soul Link.

Supremacy: your Doomguard deals 6% more damage to bosses and elites.

Demonic Echoes

Max. 3
Demonic Echoes: effects by rank
RankEffect
1

Your demons' attacks have a 5% chance to Echo for full damage. This is their only Echo source.

2

Your demons' attacks have a 10% chance to Echo for full damage. This is their only Echo source.

3

Your demons' attacks have a 15% chance to Echo for full damage. This is their only Echo source.

Master Demonologist

Max. 3
Master Demonologist: effects by rank
RankEffect
1

Increases all damage and your demons' critical strike chance by 3%.

2

Increases all damage and your demons' critical strike chance by 6%.

3

Increases all damage and your demons' critical strike chance by 9%.

Legion Gate

Max. 1
Prerequisite
Soul Devourer
Mutually exclusive with
Soul Link
Legion Gate: effects by rank
RankEffect
1

Milestone. Every 4 sec, summon 3 random lesser demons for 12–16 sec (max 12). Succubi stun Corrupted enemies. Their kills trigger a Death Coil at 50% damage.

Supremacy: every 12 sec, your greater demons empower their next attack for +50% damage.

Demonic Supremacy

Max. 1
Demonic Supremacy: effects by rank
RankEffect
1

Your Infernal and Doomguard become permanent. You can no longer summon lesser demons. Maximum one of each.

Summon Infernal

Max. 3
Summon Infernal: effects by rank
RankEffect
1

Your damaging spells have a 5% chance to summon an Infernal for 15 sec (max 1). Its Meteor stuns enemies on impact, and it burns nearby enemies with Hellfire at 100% effectiveness.

2

Your damaging spells have a 5% chance to summon an Infernal for 15 sec (max 1). Its Meteor stuns enemies on impact, and it burns nearby enemies with Hellfire at 120% effectiveness.

3

Your damaging spells have a 5% chance to summon an Infernal for 15 sec (max 1). Its Meteor stuns enemies on impact, and it burns nearby enemies with Hellfire at 140% effectiveness.

Summon Doomguard

Max. 3
Summon Doomguard: effects by rank
RankEffect
1

Your damaging spells have a 5% chance to summon a Doomguard for 15 sec (max 1). Its Shadow Bolts hit 2 enemies and inherit your upgrades. Doom Bringer: Consecutive hits on the same boss or elite deal 20% more damage, up to 60%.

2

Your damaging spells have a 5% chance to summon a Doomguard for 15 sec (max 1). Its Shadow Bolts hit 2 enemies and inherit your upgrades. Doom Bringer: Consecutive hits on the same boss or elite deal 20% more damage, up to 80%.

3

Your damaging spells have a 5% chance to summon a Doomguard for 15 sec (max 1). Its Shadow Bolts hit 2 enemies and inherit your upgrades. Doom Bringer: Consecutive hits on the same boss or elite deal 20% more damage, up to 100%.

Pact of the Annihilan

Max. 1
Prerequisite
Legion Gate
Pact of the Annihilan: effects by rank
RankEffect
1

Capstone. Summons a Pit Lord for 20 sec every 30 sec, reduced by CDR (min 13 sec). Up to 2 active. Felseeker inherits your Searing Pain upgrades and deals 25% more damage to its primary target. It hits up to 6 enemies. Exclusive with Butcher.

Butcher

Max. 1
Prerequisite
Legion Gate
Butcher: effects by rank
RankEffect
1

Capstone. Summons a Felguard for 20 sec every 30 sec, reduced by CDR (min 13 sec). Up to 2 active. Cleaves up to 10 enemies within 15 yd. Every third swing deals double damage. Deals 50% more damage below 30% enemy health. Exclusive with Pact of the Annihilan.

Destruction

13 talents

Improved Shadow Bolt

Max. 5
Improved Shadow Bolt: effects by rank
RankEffect
1

Shadow Bolt deals 5% more damage.

2

Shadow Bolt deals 10% more damage.

3

Shadow Bolt deals 15% more damage.

4

Shadow Bolt deals 20% more damage.

5

Shadow Bolt deals 25% more damage.

Cataclysm

Max. 5
Cataclysm: effects by rank
RankEffect
1

Your cooldowns recover 1.5% faster.

2

Your cooldowns recover 3% faster.

3

Your cooldowns recover 4.5% faster.

4

Your cooldowns recover 6% faster.

5

Your cooldowns recover 7.5% faster.

Intensity

Max. 5
Intensity: effects by rank
RankEffect
1

Soulfire deals 4% more damage.

2

Soulfire deals 8% more damage.

3

Soulfire deals 12% more damage.

4

Soulfire deals 16% more damage.

5

Soulfire deals 20% more damage.

Scorched Earth

Max. 5
Scorched Earth: effects by rank
RankEffect
1

Your Hellfire deals 5% more damage. Each pulse has a 3% chance to slow each enemy it burns by 40% for 3 sec.

2

Your Hellfire deals 10% more damage. Each pulse has a 6% chance to slow each enemy it burns by 40% for 3 sec.

3

Your Hellfire deals 15% more damage. Each pulse has a 9% chance to slow each enemy it burns by 40% for 3 sec.

4

Your Hellfire deals 20% more damage. Each pulse has a 12% chance to slow each enemy it burns by 40% for 3 sec.

5

Your Hellfire deals 25% more damage. Each pulse has a 15% chance to slow each enemy it burns by 40% for 3 sec.

Shadow Cleave

Max. 1
Shadow Cleave: effects by rank
RankEffect
1

Milestone. Shadow Bolt splits: every bolt that lands forks to 2 more enemies for 15% of it.

Improved Searing Pain

Max. 3
Improved Searing Pain: effects by rank
RankEffect
1

Searing Pain and Immolate deal 8% more damage.

2

Searing Pain and Immolate deal 16% more damage.

3

Searing Pain and Immolate deal 24% more damage.

Destructive Reach

Max. 3
Destructive Reach: effects by rank
RankEffect
1

Rain of Fire and Hellfire reach 8% farther.

2

Rain of Fire and Hellfire reach 16% farther.

3

Rain of Fire and Hellfire reach 24% farther.

Devastation

Max. 5
Devastation: effects by rank
RankEffect
1

Increases your critical strike chance by 1%.

2

Increases your critical strike chance by 2%.

3

Increases your critical strike chance by 3%.

4

Increases your critical strike chance by 4%.

5

Increases your critical strike chance by 5%.

Conflagrate

Max. 1
Prerequisite
Shadow Cleave
Conflagrate: effects by rank
RankEffect
1

Milestone. Start every run with Immolate. Shadow Bolt and Searing Pain make Immolated enemies explode for 15% of the hit's damage within 6 yd.

Emberstorm

Max. 5
Emberstorm: effects by rank
RankEffect
1

Fire spells deal 3% more damage.

2

Fire spells deal 6% more damage.

3

Fire spells deal 9% more damage.

4

Fire spells deal 12% more damage.

5

Fire spells deal 15% more damage.

Ruin

Max. 3
Ruin: effects by rank
RankEffect
1

Increases your critical strike damage by 8%.

2

Increases your critical strike damage by 16%.

3

Increases your critical strike damage by 24%.

Bane

Max. 3
Bane: effects by rank
RankEffect
1

Shadow Bolt and Immolate cooldowns are 7% shorter.

2

Shadow Bolt and Immolate cooldowns are 14% shorter.

3

Shadow Bolt and Immolate cooldowns are 20% shorter.

Rain of Chaos

Max. 1
Prerequisite
Conflagrate
Rain of Chaos: effects by rank
RankEffect
1

Capstone. A second Rain of Fire falls on its own every 13 sec, and its burning ground slows what it touches.

Druid

Builds and talent guides →

Balance

13 talents

Improved Wrath

Max. 5
Improved Wrath: effects by rank
RankEffect
1

Wrath's cooldown is 4% shorter.

2

Wrath's cooldown is 8% shorter.

3

Wrath's cooldown is 12% shorter.

4

Wrath's cooldown is 16% shorter.

5

Wrath's cooldown is 20% shorter.

Nature's Grasp

Max. 3
Nature's Grasp: effects by rank
RankEffect
1

When an enemy strikes you in melee, 6% chance to cast a free Entangling Roots.

2

When an enemy strikes you in melee, 12% chance to cast a free Entangling Roots.

3

When an enemy strikes you in melee, 18% chance to cast a free Entangling Roots.

Improved Moonfire

Max. 5
Improved Moonfire: effects by rank
RankEffect
1

Moonfire deals 8% more damage.

2

Moonfire deals 16% more damage.

3

Moonfire deals 24% more damage.

4

Moonfire deals 32% more damage.

5

Moonfire deals 40% more damage.

Natural Weapons

Max. 5
Natural Weapons: effects by rank
RankEffect
1

Increases all damage by 2.5%.

2

Increases all damage by 5%.

3

Increases all damage by 7.5%.

4

Increases all damage by 10%.

5

Increases all damage by 12.5%.

Omen of Clarity

Max. 1
Omen of Clarity: effects by rank
RankEffect
1

Milestone. Every spell you cast has an 18% chance to call down a free Starfire.

Vengeance

Max. 5
Vengeance: effects by rank
RankEffect
1

Increases your critical strike damage by 8%.

2

Increases your critical strike damage by 16%.

3

Increases your critical strike damage by 24%.

4

Increases your critical strike damage by 32%.

5

Increases your critical strike damage by 40%.

Improved Starfire

Max. 3
Improved Starfire: effects by rank
RankEffect
1

Starfire's cooldown is 8% shorter.

2

Starfire's cooldown is 16% shorter.

3

Starfire's cooldown is 24% shorter.

Moonglow

Max. 3
Moonglow: effects by rank
RankEffect
1

Your cooldowns recover 3% faster.

2

Your cooldowns recover 6% faster.

3

Your cooldowns recover 9% faster.

Starfall

Max. 1
Prerequisite
Omen of Clarity
Starfall: effects by rank
RankEffect
1

Milestone. Stars fall around you: a free Starfire every 4 sec.

Gale Winds

Max. 3
Gale Winds: effects by rank
RankEffect
1

Hurricane reaches 10% farther.

2

Hurricane reaches 20% farther.

3

Hurricane reaches 30% farther.

Moonfury

Max. 5
Moonfury: effects by rank
RankEffect
1

Arcane and Nature spells deal 3% more damage.

2

Arcane and Nature spells deal 6% more damage.

3

Arcane and Nature spells deal 9% more damage.

4

Arcane and Nature spells deal 12% more damage.

5

Arcane and Nature spells deal 15% more damage.

Nature's Reach

Max. 2
Nature's Reach: effects by rank
RankEffect
1

Increases your critical strike chance by 2%.

2

Increases your critical strike chance by 4%.

Force of Nature

Max. 1
Prerequisite
Starfall
Force of Nature: effects by rank
RankEffect
1

Capstone. Two treants fight at your side, and you start every run with Moonfire.

Feral Combat

14 talents

Ferocity

Max. 5
Ferocity: effects by rank
RankEffect
1

Swipe and Shred deal 10% more damage.

2

Swipe and Shred deal 20% more damage.

3

Swipe and Shred deal 30% more damage.

4

Swipe and Shred deal 40% more damage.

5

Swipe and Shred deal 50% more damage.

Feral Aggression

Max. 5
Feral Aggression: effects by rank
RankEffect
1

Regenerate 0.15% of your maximum health per second.

2

Regenerate 0.3% of your maximum health per second.

3

Regenerate 0.45% of your maximum health per second.

4

Regenerate 0.6% of your maximum health per second.

5

Regenerate 0.75% of your maximum health per second.

Feral Instinct

Max. 3
Feral Instinct: effects by rank
RankEffect
1

Increases your maximum health by 5%.

2

Increases your maximum health by 10%.

3

Increases your maximum health by 15%.

Enrage

Max. 5
Enrage: effects by rank
RankEffect
1

When an enemy strikes you in melee, 10% chance to answer with a free Swipe.

2

When an enemy strikes you in melee, 20% chance to answer with a free Swipe.

3

When an enemy strikes you in melee, 30% chance to answer with a free Swipe.

4

When an enemy strikes you in melee, 40% chance to answer with a free Swipe.

5

When an enemy strikes you in melee, 50% chance to answer with a free Swipe.

Rake

Max. 1
Rake: effects by rank
RankEffect
1

Milestone. Your hide thickens: 20% more maximum health and 8% less damage taken. You start every run with Swipe and Shred, and everything they hit bleeds for 100% of the blow over 6 sec.

Sharpened Claws

Max. 3
Sharpened Claws: effects by rank
RankEffect
1

Increases your critical strike chance by 1.5%.

2

Increases your critical strike chance by 3%.

3

Increases your critical strike chance by 4.5%.

Predatory Strikes

Max. 3
Predatory Strikes: effects by rank
RankEffect
1

Swipe's cooldown is 10% shorter.

2

Swipe's cooldown is 20% shorter.

3

Swipe's cooldown is 30% shorter.

Thick Hide

Max. 3
Thick Hide: effects by rank
RankEffect
1

Reduces all damage taken by 2.5%.

2

Reduces all damage taken by 5%.

3

Reduces all damage taken by 7.5%.

Blood Frenzy

Max. 1
Prerequisite
Rake
Blood Frenzy: effects by rank
RankEffect
1

Milestone. Your critical strikes rip the target open: it bleeds for 100% of the hit over 6 sec.

Savage Fury

Max. 3
Savage Fury: effects by rank
RankEffect
1

Shred deals 15% more damage.

2

Shred deals 30% more damage.

3

Shred deals 45% more damage.

Heart of the Wild

Max. 5
Heart of the Wild: effects by rank
RankEffect
1

Increases all damage by 3.5%.

2

Increases all damage by 7%.

3

Increases all damage by 10.5%.

4

Increases all damage by 14%.

5

Increases all damage by 17.5%.

Primal Fury

Max. 2
Primal Fury: effects by rank
RankEffect
1

0.5% of all the damage you deal heals you.

2

1% of all the damage you deal heals you.

Dire Bear Form

Max. 1
Prerequisite
Blood Frenzy
Dire Bear Form: effects by rank
RankEffect
1

Capstone. You fight in Dire Bear Form: 25% more maximum health and 10% less damage taken. A free Swipe tears around you every 3 sec, and every enemy Swipe hits heals you for 0.3% of your maximum health. You start every run with Shred instead of Wrath. You can't also learn Cat Form.

Cat Form

Max. 1
Prerequisite
Blood Frenzy
Cat Form: effects by rank
RankEffect
1

Capstone. You fight in Cat Form: 10% more damage, 10% more critical strike chance and 15% faster movement, and Shred's cooldown is 20% shorter. You start every run with Shred instead of Wrath. You can't also learn Dire Bear Form.

Restoration

13 talents

Improved Mark of the Wild

Max. 5
Improved Mark of the Wild: effects by rank
RankEffect
1

Increases your maximum health by 2%.

2

Increases your maximum health by 4%.

3

Increases your maximum health by 6%.

4

Increases your maximum health by 8%.

5

Increases your maximum health by 10%.

Furor

Max. 5
Furor: effects by rank
RankEffect
1

Regenerate 0.6 more health per second.

2

Regenerate 1.2 more health per second.

3

Regenerate 1.8 more health per second.

4

Regenerate 2.4 more health per second.

5

Regenerate 3 more health per second.

Improved Healing Touch

Max. 5
Improved Healing Touch: effects by rank
RankEffect
1

Regrowth and Rejuvenation heal 8% more.

2

Regrowth and Rejuvenation heal 16% more.

3

Regrowth and Rejuvenation heal 24% more.

4

Regrowth and Rejuvenation heal 32% more.

5

Regrowth and Rejuvenation heal 40% more.

Nature's Focus

Max. 5
Nature's Focus: effects by rank
RankEffect
1

Your cooldowns recover 2% faster.

2

Your cooldowns recover 4% faster.

3

Your cooldowns recover 6% faster.

4

Your cooldowns recover 8% faster.

5

Your cooldowns recover 10% faster.

Swiftmend

Max. 1
Swiftmend: effects by rank
RankEffect
1

Milestone. Falling below 40% health makes a free Regrowth bloom on you, once every 8 sec.

Reflection

Max. 3
Reflection: effects by rank
RankEffect
1

Regenerate 0.6 more health per second.

2

Regenerate 1.2 more health per second.

3

Regenerate 1.8 more health per second.

Tranquil Spirit

Max. 5
Tranquil Spirit: effects by rank
RankEffect
1

Increases all damage by 3.5%.

2

Increases all damage by 7%.

3

Increases all damage by 10.5%.

4

Increases all damage by 14%.

5

Increases all damage by 17.5%.

Improved Rejuvenation

Max. 3
Improved Rejuvenation: effects by rank
RankEffect
1

Rejuvenation's cooldown is 8% shorter.

2

Rejuvenation's cooldown is 16% shorter.

3

Rejuvenation's cooldown is 24% shorter.

Tranquility

Max. 1
Prerequisite
Swiftmend
Tranquility: effects by rank
RankEffect
1

Milestone. Every heal you cast also strikes every enemy within 12 yd for 300% of the healing as Nature damage.

Gift of Nature

Max. 5
Gift of Nature: effects by rank
RankEffect
1

Your heals and shields are 8% stronger.

2

Your heals and shields are 16% stronger.

3

Your heals and shields are 24% stronger.

4

Your heals and shields are 32% stronger.

5

Your heals and shields are 40% stronger.

Improved Tranquility

Max. 3
Improved Tranquility: effects by rank
RankEffect
1

Reduces all damage taken by 1.5%.

2

Reduces all damage taken by 3%.

3

Reduces all damage taken by 4.5%.

Natural Shapeshifter

Max. 3
Natural Shapeshifter: effects by rank
RankEffect
1

Insect Swarm and Moonfire deal 8% more damage.

2

Insect Swarm and Moonfire deal 16% more damage.

3

Insect Swarm and Moonfire deal 24% more damage.

Tree of Life

Max. 1
Prerequisite
Tranquility
Tree of Life: effects by rank
RankEffect
1

Capstone. Healing beyond your maximum health becomes a shield, up to 20% of it, and a free Rejuvenation blooms on you every 6 sec.