THE FIELD GUIDE / Un'Goro Crater

Azeroth Survivors Un'Goro Crater Guide

Ravasaur packs and circling pterrordax turn the jungle into a hunt. King Mosh is the named threat in the zone description.

Updated · Independent fan guide
Un'Goro Crater loading-screen artwork referenced by the creator client
Game loading-screen artwork. This is not a map or a screenshot of a completed run.
Encounter themes
Ravasaurs · pterrordax
Final boss
King Mosh
Final boss arrival
16:00
Access
Defeat Lord Kazzak in Warsong Gulch

THE FIVE ENCOUNTERS

Keep the next arrival in view.

Times start when the run begins. Reaching the final time spawns the boss; it does not mean the zone is cleared.

STATS / ATTACKS / RESPONSE

Read the threat before you chase damage.

01
Encounter

Ravasaur Matriarch

Base health
3600
Base hit
22
Base move speed
6.6
  • Gap closerCharge

    Keep space on at least one side. A charge becomes more dangerous when other enemies block your exit.

  • ReinforcementsReinforcement wave

    Leave a route through the pack. Clear enemies that block movement before committing to more boss damage.

02
Encounter

Uhk'loc

Base health
9000
Base hit
30
Base move speed
5.8
  • Nearby pressureThunderclap

    Avoid fighting in the middle of the boss and its pack. Approach from the edge and preserve room to reposition.

  • Gap closerCharge

    Keep space on at least one side. A charge becomes more dangerous when other enemies block your exit.

  • ReinforcementsReinforcement wave

    Leave a route through the pack. Clear enemies that block movement before committing to more boss damage.

03
Encounter

Lar'korwi

Base health
17000
Base hit
38
Base move speed
7.0
  • Spell pressureVenom Spit

    Keep moving with space around you. Preserve recovery for sustained pressure instead of replacing every support effect with damage.

  • Gap closerCharge

    Keep space on at least one side. A charge becomes more dangerous when other enemies block your exit.

  • ReinforcementsReinforcement wave

    Leave a route through the pack. Clear enemies that block movement before committing to more boss damage.

04
Encounter

Tyrant Devilsaur

Base health
28000
Base hit
46
Base move speed
6.4
  • Gap closerCharge

    Keep space on at least one side. A charge becomes more dangerous when other enemies block your exit.

  • Control riskWar Stomp

    Avoid being pinned beside a pack. Keep a defensive buffer and a clear direction to move when control ends.

  • ReinforcementsReinforcement wave

    Leave a route through the pack. Clear enemies that block movement before committing to more boss damage.

05
Final boss

King Mosh

Base health
52500
Base hit
54
Base move speed
6.6
  • Gap closerCharge

    Keep space on at least one side. A charge becomes more dangerous when other enemies block your exit.

  • Control riskWar Stomp

    Avoid being pinned beside a pack. Keep a defensive buffer and a clear direction to move when control ends.

  • Area pressureHurricane / Thunderclap

    Watch the ground and move away from persistent danger. Do not trade repeated hits for one more damage tick.

  • ReinforcementsReinforcement wave

    Leave a route through the pack. Clear enemies that block movement before committing to more boss damage.

These are base client parameters. Difficulty and scaling change actual health and damage. Spell references describe the configured kit, not a measured cast order, cooldown or exact warning animation. Responses are our suggestions.

Prepare for this roster.

Before the first arrival

Confirm your starting spell, available talent points and recovery source. Keep the same difficulty when comparing attempts.

Before the final arrival

Preserve the defense that carried you this far. Keep a direct damage source for the boss; effects requiring kills lose value when no other enemies remain.

Choose a class build →

Sources and scope

Zone-to-boss associations, arrival times and base attributes were read from the creator’s 0.103.1 client, checked October 20, 2026. Attack names were matched to the same client’s spell catalog. Loading art is the asset referenced by that zone record.

We have not recorded every fight or verified every attack animation. Catalog order alone is not proof that a zone is unlocked for your character; check the current game menu before planning the next attempt.

Check the current creator client ↗